Having worked both in eLearning and marketing, I have watched my profession shift to more learner/customer-centric, personalized tactics powered by data and technology. Customers had gotten too smart, too savvy. It no longer worked to shove our messages in front of a mass audience, hoping that a percentage of them would be convinced of whatContinue reading “ELearning and Marketing”
Author Archives: theirishduck
Mobile based Learning
We live in a society now that a modern-day corporate learner never leaves home without his or her smartphone. This mobile device, after all, serves as an extension of technology-savvy individuals. With it, they search the web for new information and of course keep themselves entertained. This alone creates new opportunities for you and otherContinue reading “Mobile based Learning”
Devising Instructional Strategies
Of late I have been receiving lots of queries on creating an Instructional/Learning Strategy. I am not going to define Instructional Design Strategy here. Instead I am going to share my childhood learning experience with you. As I go back to my younger days, I remember my mum and dad who used to have aContinue reading “Devising Instructional Strategies”
Minigame Thoughts
Whilst playing Mario Party with Cass, I was thinking the other day, how I could I make some quick little wins for some eLearning solutions, so I could maybe modulize and integrate into some solutions. Obviously, I thought of minigames. For those that don’t know, a minigame is a simple game created to provide varietyContinue reading “Minigame Thoughts”
Outcomes
Just been reading a lot more on the latest studies in game based learning from around the world the last few weeks. I may have mentioned before, outcomes are one of the primary discriminators between games and sims. Yes, fun and entertainment are important outcomes of a game, but they are not primary outcomes ofContinue reading “Outcomes”
Boardgames
Some people get it with comic books, some in music shops. I don’t know how to pinpoint it, but there is just something special that I get when I go in to a board game shop versus browsing online. Don’t get me wrong I spend time online looking at games, which I thoroughly enjoy. ButContinue reading “Boardgames”
Onboarding/Induction Research
I was recently reading an article on ATD about Executive Onboarding: How to Hit the ground Running by Cheryl Ndunguru. It made me ponder on this and while everyone in the workplace has a part to play in the culture of their workplace, it is in my opinion, the people with official leadership roles who haveContinue reading “Onboarding/Induction Research”
In light of LEGO Masters on TV
As a kid growing up in the 80’s, I played with LEGO pretty much every day of my life like most boys I thought. I would spend hours, if not days, making all sorts of elaborate structures, vehicles and characters. I think my favourite was Technic but I had heaps of the stuff (maybe ourContinue reading “In light of LEGO Masters on TV”
Learning by Doing Book Review
Been reading a book called Learning by Doing by Clark Aldrich. Even though many of the examples in the book come from industry and the military, his frameworks allow those examples to be translated into higher education. I liked it because it had guidelines for developing and implementing simulations in real-life. I thought I would share withContinue reading “Learning by Doing Book Review”
Innovation
As you all may know, there has been a lack of innovation around the e-learning industry lately. From my perspective, this is a result of the unhealthy, cautious relationships established between buyers and suppliers of e-learning products and services. So, there’s a big question here (a virtual elephant in the room): when businesses talk aboutContinue reading “Innovation”