Every eLearning dev dreams of creating a course that helps learners fulfill their goals. However, taking a course idea and turning it into a thoughtful, engaging experience can sometimes be more difficult than it looks. Knowing how to approach some of these problems could help you from being caught off guard. As you know, thereContinue reading “eLearning Challenges”
Author Archives: theirishduck
I love and hate Java
I used to think Java was the one of the best languages going, which is to say, it’s the marginally acceptable one among the set of complete loser languages that we have to work with out here in the real world. Java was far more pleasant to work with than C++ or Perl or evenContinue reading “I love and hate Java”
Back to teaching
Yes, that’s right folks, I am going back to teaching again. It’s been a while, but I am glad I have jumped ship. For those unaware, no I do not teach primary or secondary school students, I teach adults. Here in Australia, teaching adults falls under what is called “vocational” education. The Vocational Education andContinue reading “Back to teaching”
The science of learning isn’t often considered by L&D professionals. I have noticed that many fail to remember that learning is a physical process and when learning, the new knowledge is causes structural changes in the brain. It is important that learning professionals need to understand the science of learning, to help aid our designContinue reading “Learning Science”
As you all would know, I have been around the Learning and Development arena for a while now. A lot of clients I work with ask me what process I use etc. I use an approach that most ID/Learning Designers do, the ADDIE Lifecycle. So instead of repeating this over and over, I decided toContinue reading “ADDIE”
Principles for creating successful eLearning.
This post will give you the reader some principles in creating successful eLearning and help you to engage in the process of constructing eLearning material and associated activities in a way that will enact sound principles of pedagogy I believe that there is a relationship between the extent to which a range of pedagogic affordancesContinue reading “Principles for creating successful eLearning.”
I have been a strong advocate of Dr. Michael Allen’s CCAF Design Model to adding instructional interactivity to eLearning for the last five or so years. Instead of sitting with the client and rattling off boring mundane questions, I would rather show my passion for learning by “practising what I preach” and getting my facilitatorContinue reading “CCAF”
As we steer toward a future in which all our objects and environments are connected, we will eventually find ourselves living a technologist’s dream where everything is part of a network. But how will people experience and interact with this? Will users see it as a logical step in the evolution of the World Wide Web, or isContinue reading “IoT thoughts”
What is the A.G.E.S Model?
The A.G.E.S model is an essential concept in neuroscience that you can leverage to create effective learning programs necessary to improve employee performance.It’s effective and depends on how the human brain retains knowledge for a long time. A.G.E.S is an acronym which stands for Attention, Generation, Emotions, and Spacing. It has been proven that itContinue reading “What is the A.G.E.S Model?”
The importance of Style Guides
Most organisations and companies have style guides that cover the use of their logo and other graphic elements including reports, business card, stationery design and sometimes web page layout. These are useful documents from a branding perspective, but they generally don’t cover specific eLearning Interactive design requirements and this often results in inconsistencies across interactivities. ELearningContinue reading “The importance of Style Guides”