Responsive eLearning thoughts

Responsive (or Adaptive) design means that your design adapts to the screen it is viewed on. Simply put, smaller screens have less space. You can’t fit as much on the screen, and the layout adjusts accordingly. People expect to be able to take training wherever they are, with whatever device they happen to have in their hand.

From my research, the average person checks their smartphone nine times an hour. So, as a result, it seems that modern learners want multi-device learning. They want to learn on their own time, on the move and on their own devices. Knowing what learning content works well on mobile devices (and what doesn’t) will help you decide where to focus your time.

Consider responsive design at the beginning of your project, so you can really save time further down the line. Ask yourself if the project needs to work across all devices and view modes, or if there is a particular device that you know your learners are going to be using. You also need to think about the amount of on-screen content and complexity of interactions at an early stage in the project. This will help you avoid issues down the line.

Published by theirishduck

I love the ability where I can plan, prioritise, design, develop and deliver blended learning solutions for a variety of markets. I love to consult and advise about the best use of digital learning and improve design standards in line with evolving ways of working. I also enjoy to keep up to date with, understand and regularly recommend emerging technologies and practice to improve individuals, teams and organisational capabilities. With over 12 years digital learning experience and demonstrated experience in both instructional design and eLearning development, I have also a lot of experience conducting training needs analysis including how to leverage principles such as design thinking and root cause analysis to understand and address performance gaps. I also have led many facilitation workshops and even presented at iDesignX and Game Developers Conferences both here in Australia, Wales and in the United States. I bring loads of coding experience in Java, ASM, C++, HTML, JavaScript, SCORM and xAPI, as well as proven capability using Adobe Captivate, Trivantis Lectora and Articulate Storyline 360 Studio authoring programs. Of course, Adobe Creative Cloud is also part of my toolbox which I also use daily. Being taught traditional and advanced 3D animation techniques, I love hand drawing and polymer clay sculpture, but can also use the Blender, 3D Studio Max, Maya and Softimage applications. With strong multimedia, training and programming backgrounds, I understand modern learner behaviour including micro and social learning, I am very familiar with most LMSes and app-based (XCode and Android Studio), adult learning models and e-solutions. I also possess the ability to manage multiple projects simultaneously, whilst being pro-active in delivering work independently with minimal supervision, but enjoy working in teams. I've been told I am a resilient, relationship focused guy which can manage and navigate conflicting views and stakeholders/subject matter experts.

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