More iBooks Work

Recently, I have been at a contract job with General Practioners Registrars Australia (GPRA) working on a set (3) of Apple iBooks. These iBooks were to assist General Practice registrars navigate their way through the maze of general practice training. They covered employment as a registrar, including employment terms and conditions; exam preparation, including advice on study partners and how to utilise practice case studies; support, including wellbeing tips and the importance of looking after yourself; and training resources, including information about the Australian General Practice Training program. Was good to work with this Apple framework again.

Digital publishing feels like the future, and as you all know, I feel that iBooks is an easy way to get started. It’s pretty amazing to be able to put together a book and have it available for sale in multiple countries in such a short time. Ebooks are a huge opportunity for artists and writers to take control of how their work reaches a wider audience. There are lots of ways to engage your readers with using iBooks Author, I strongly believe that Apple have created a fantastic tool to get anyone excited about reading. Especially when you can do things like adding videos or a gallery of images, a Keynote presentation or even the HTML5 widgets and even their in built quizzes.

No, I am not an Apple Fanboy, but for those interested, iBooks Author lets you create your very own interactive texts that are sure to grab the attention of your audience. Feel free to ask me how I can help you create these for your organisation.

Published by theirishduck

I love the ability where I can plan, prioritise, design, develop and deliver blended learning solutions for a variety of markets. I love to consult and advise about the best use of digital learning and improve design standards in line with evolving ways of working. I also enjoy to keep up to date with, understand and regularly recommend emerging technologies and practice to improve individuals, teams and organisational capabilities. With over 12 years digital learning experience and demonstrated experience in both instructional design and eLearning development, I have also a lot of experience conducting training needs analysis including how to leverage principles such as design thinking and root cause analysis to understand and address performance gaps. I also have led many facilitation workshops and even presented at iDesignX and Game Developers Conferences both here in Australia, Wales and in the United States. I bring loads of coding experience in Java, ASM, C++, HTML, JavaScript, SCORM and xAPI, as well as proven capability using Adobe Captivate, Trivantis Lectora and Articulate Storyline 360 Studio authoring programs. Of course, Adobe Creative Cloud is also part of my toolbox which I also use daily. Being taught traditional and advanced 3D animation techniques, I love hand drawing and polymer clay sculpture, but can also use the Blender, 3D Studio Max, Maya and Softimage applications. With strong multimedia, training and programming backgrounds, I understand modern learner behaviour including micro and social learning, I am very familiar with most LMSes and app-based (XCode and Android Studio), adult learning models and e-solutions. I also possess the ability to manage multiple projects simultaneously, whilst being pro-active in delivering work independently with minimal supervision, but enjoy working in teams. I've been told I am a resilient, relationship focused guy which can manage and navigate conflicting views and stakeholders/subject matter experts.

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