Scenario Based Learning

For me, the process of planning and building a working model of an e-learning solution is always fun and exciting. After Analysis, my solutions mainly lead to transforming activities into a scenario and have the learner work through it with some questions on decisions, with some other forms of cool interactivity components.

The reason I choose scenario based learning approaches is because that it works very well with many complex products to teach the learner a task they need to perform on their job. The scenario works well with generating relevance as the learner can immediately relate to something that they do on a day to day basis. Based on time constraints and business requirements, one could choose one of the following ways to deal with a complex concept or procedure to be taught:

If you use a scenario and create a series of quizzes with simple drag and drop, click the relevant area and multiple-choice interactivities, it is all focused at making the learner use his knowledge and take decisions. I find that this causes the learner to think through a situation and make connections.

I am also fond of using a scenario and come up with a game to help the learner achieve the objectives. This approach definitely takes more time and requires some technical programming skills, but is worth it all in the end.

I would also like to stress that strategies like this should not be used for the sake of having one. It is extremely essential for an Instructional Designer like me to measure what is absolutely essential and what is excess or redundant.

I have been asked a few times, what is my approach on how I pitch to the stakeholders what I intend on doing etc. Well, I normally develop a learning strategy document to help me create a better learning experience and aid the learning process and then in turn communicate this with the stakeholders. In this learning strategy document, I normally formulate and evaluate questions like:

  • Will this solution actually make it easier for the learner to grasp the concept?
  • Given the audience level, the learner is an advanced learner. So would it be better to list the basic concepts and focus on using strategies for the really complex ones?
  • Is this content too redundant in the course? Then I should probably change solution and try something new.
  • Is the procedure simple enough that one can just learn it by seeing a demo, or, is it so complex that it is better to design some hands-on after the demo?

These and many more things go through my head, and have created a template for my Training Needs Analysis and Evaluation, for those interested in this, let me know and I may offer it to share.

Published by theirishduck

I love the ability where I can plan, prioritise, design, develop and deliver blended learning solutions for a variety of markets. I love to consult and advise about the best use of digital learning and improve design standards in line with evolving ways of working. I also enjoy to keep up to date with, understand and regularly recommend emerging technologies and practice to improve individuals, teams and organisational capabilities. With over 12 years digital learning experience and demonstrated experience in both instructional design and eLearning development, I have also a lot of experience conducting training needs analysis including how to leverage principles such as design thinking and root cause analysis to understand and address performance gaps. I also have led many facilitation workshops and even presented at iDesignX and Game Developers Conferences both here in Australia, Wales and in the United States. I bring loads of coding experience in Java, ASM, C++, HTML, JavaScript, SCORM and xAPI, as well as proven capability using Adobe Captivate, Trivantis Lectora and Articulate Storyline 360 Studio authoring programs. Of course, Adobe Creative Cloud is also part of my toolbox which I also use daily. Being taught traditional and advanced 3D animation techniques, I love hand drawing and polymer clay sculpture, but can also use the Blender, 3D Studio Max, Maya and Softimage applications. With strong multimedia, training and programming backgrounds, I understand modern learner behaviour including micro and social learning, I am very familiar with most LMSes and app-based (XCode and Android Studio), adult learning models and e-solutions. I also possess the ability to manage multiple projects simultaneously, whilst being pro-active in delivering work independently with minimal supervision, but enjoy working in teams. I've been told I am a resilient, relationship focused guy which can manage and navigate conflicting views and stakeholders/subject matter experts.

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