Innovation

As you all may know, there has been a lack of innovation around the e-learning industry lately. From my perspective, this is a result of the unhealthy, cautious relationships established between buyers and suppliers of e-learning products and services.  So, there’s a big question here (a virtual elephant in the room): when businesses talk about “innovation”, I am constantly thinking what do they really mean?

My view is that they’re simply asking people like me to to produce more conventional e-learning courses, away from face to face classroom sessions. Sure, there is a very good commercial rationale for e-learning and instructional design content, but some companies I have worked with, find it hard to take on truly ground-breaking projects because I feel that their learning designers/IDs are only really content monkeys and their project management methodologies are really only suited to highly structured projects. What I would give to work on a “ground breaking” e-learning solution.

Published by theirishduck

I love the ability where I can plan, prioritise, design, develop and deliver blended learning solutions for a variety of markets. I love to consult and advise about the best use of digital learning and improve design standards in line with evolving ways of working. I also enjoy to keep up to date with, understand and regularly recommend emerging technologies and practice to improve individuals, teams and organisational capabilities. With over 12 years digital learning experience and demonstrated experience in both instructional design and eLearning development, I have also a lot of experience conducting training needs analysis including how to leverage principles such as design thinking and root cause analysis to understand and address performance gaps. I also have led many facilitation workshops and even presented at iDesignX and Game Developers Conferences both here in Australia, Wales and in the United States. I bring loads of coding experience in Java, ASM, C++, HTML, JavaScript, SCORM and xAPI, as well as proven capability using Adobe Captivate, Trivantis Lectora and Articulate Storyline 360 Studio authoring programs. Of course, Adobe Creative Cloud is also part of my toolbox which I also use daily. Being taught traditional and advanced 3D animation techniques, I love hand drawing and polymer clay sculpture, but can also use the Blender, 3D Studio Max, Maya and Softimage applications. With strong multimedia, training and programming backgrounds, I understand modern learner behaviour including micro and social learning, I am very familiar with most LMSes and app-based (XCode and Android Studio), adult learning models and e-solutions. I also possess the ability to manage multiple projects simultaneously, whilst being pro-active in delivering work independently with minimal supervision, but enjoy working in teams. I've been told I am a resilient, relationship focused guy which can manage and navigate conflicting views and stakeholders/subject matter experts.

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