iBooks Fine Print

In February this year (2012) after Apple released its latest Mac software, iBooks Author, careful readers of the licensing agreement noticed some legal restrictions for publishing books in the iBooks/e-Pub format. In April, Apple updates that agreement. iBooks Author allows you how to write, design, and publish interactive e-Pub books and post them for free or for sell on Apple’s iBooks Store.

In the latest 1.0.1 update of iBooks Author, Apple states “If you want to charge a fee for a work that includes files in the .ibooks format generated using iBooks Author, you may only sell or distribute such work through Apple, in such distribution will be subject to a separate agreement with Apple.”

The above is essentially what Apple required in the original license. In this update, however, it adds in part, “This restriction does not apply to the content of such works when distributed in any form is not include files in the .ibooks format.”

Apple further clarifies it policy agreement on its iBooks Author: Publishing and distribution FAQ page. It says in part:

If a fee is charged for the work and it is in the .ibooks format, the work may only be sold through the iBookstore. If the work is in a different format, such as PDF or ePub, this restriction does not apply.

When the work is provided for free, it can be distributed through the iBookstore or by other means, including when the work is in the .ibooks format.

While Apple says it doesn’t own the copyright of your book, it might be a good idea to hire a legal expert if you think your book is going to have significant sell value.

Published by theirishduck

I love the ability where I can plan, prioritise, design, develop and deliver blended learning solutions for a variety of markets. I love to consult and advise about the best use of digital learning and improve design standards in line with evolving ways of working. I also enjoy to keep up to date with, understand and regularly recommend emerging technologies and practice to improve individuals, teams and organisational capabilities. With over 12 years digital learning experience and demonstrated experience in both instructional design and eLearning development, I have also a lot of experience conducting training needs analysis including how to leverage principles such as design thinking and root cause analysis to understand and address performance gaps. I also have led many facilitation workshops and even presented at iDesignX and Game Developers Conferences both here in Australia, Wales and in the United States. I bring loads of coding experience in Java, ASM, C++, HTML, JavaScript, SCORM and xAPI, as well as proven capability using Adobe Captivate, Trivantis Lectora and Articulate Storyline 360 Studio authoring programs. Of course, Adobe Creative Cloud is also part of my toolbox which I also use daily. Being taught traditional and advanced 3D animation techniques, I love hand drawing and polymer clay sculpture, but can also use the Blender, 3D Studio Max, Maya and Softimage applications. With strong multimedia, training and programming backgrounds, I understand modern learner behaviour including micro and social learning, I am very familiar with most LMSes and app-based (XCode and Android Studio), adult learning models and e-solutions. I also possess the ability to manage multiple projects simultaneously, whilst being pro-active in delivering work independently with minimal supervision, but enjoy working in teams. I've been told I am a resilient, relationship focused guy which can manage and navigate conflicting views and stakeholders/subject matter experts.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: