Intranet Goodness

At work, I been delegated the responsibility of helping roll out the intranet. Sure, I can do it. I like this stuff, but I decided I would create a simple checklist for those people that do not know the things to consider when making an intranet.

1. What is your business case for building the intranet?
2. Who can publish to the intranet?
3. What types of content can be published?
4. Will content be reviewed by someone in an editorial position?
5. How will content be produced?
6. Is there a structure you want set down for HTML docs? Fonts? Colors? Layout?
7. What legal issues surround the intranet? Logo use? Copyright issues?
8. Who has ownership of applications and content?
9. Are there security concerns for the intranet?
10. Will some intranet content be open to those outside the firewall?
11. How will testing and loading occur?
12. What technologies are allowed for intranet applications?
13. What types of tools can be used for creation of content and publishing?
14. Who will control licensing concerns?
15. Will multimedia be used?
16. What is the impact of the intranet on network bandwidth?
17. Who will monitor network and server impact?
18. Who is responsible for maintenance and backups of intranet data?
19. How will standards and guidelines be communicated to employees?
20. By what standard will you measure the success of the intranet?

Published by theirishduck

I love the ability where I can plan, prioritise, design, develop and deliver blended learning solutions for a variety of markets. I love to consult and advise about the best use of digital learning and improve design standards in line with evolving ways of working. I also enjoy to keep up to date with, understand and regularly recommend emerging technologies and practice to improve individuals, teams and organisational capabilities. With over 12 years digital learning experience and demonstrated experience in both instructional design and eLearning development, I have also a lot of experience conducting training needs analysis including how to leverage principles such as design thinking and root cause analysis to understand and address performance gaps. I also have led many facilitation workshops and even presented at iDesignX and Game Developers Conferences both here in Australia, Wales and in the United States. I bring loads of coding experience in Java, ASM, C++, HTML, JavaScript, SCORM and xAPI, as well as proven capability using Adobe Captivate, Trivantis Lectora and Articulate Storyline 360 Studio authoring programs. Of course, Adobe Creative Cloud is also part of my toolbox which I also use daily. Being taught traditional and advanced 3D animation techniques, I love hand drawing and polymer clay sculpture, but can also use the Blender, 3D Studio Max, Maya and Softimage applications. With strong multimedia, training and programming backgrounds, I understand modern learner behaviour including micro and social learning, I am very familiar with most LMSes and app-based (XCode and Android Studio), adult learning models and e-solutions. I also possess the ability to manage multiple projects simultaneously, whilst being pro-active in delivering work independently with minimal supervision, but enjoy working in teams. I've been told I am a resilient, relationship focused guy which can manage and navigate conflicting views and stakeholders/subject matter experts.

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